• Stakeholders Classification System Based on Clustering Techniques 

      Pérez Vera, Yasiel; Bermudez Peña, Anié (Universidad La Salle, 2018-11-09)
      Stakeholder classification is carried out by project managers using methods such as interviews with experts, brainstorming and checklists. These methods are carried out manually and present a subjective character as they ...
    • Teaching the First Programming Course with Python's Turtle Graphic Library 

      Vidal Duarte, Elizabeth (ITICSE, 2016-07-11)
      How to keep students interested in a CS1 course is not new to those who teach the subject. This work describes our experience in the use of Python with its Turtle Graphic Library in a game-oriented approach that seeks to ...
    • Towards the Development of a Framework for Encouraging the Learning of SPICE Model by Using Knowledge Graphs 

      Fernández Del Carpio, Alvaro; Bermón Angarita, Leonardo (SPICE 2015. Communications in Computer and Information Science, 2015-06-15)
      Software process learning is a relevant aspect on software process improvement. In this paper, we present a framework based on knowledge graphs, in order to evaluate the expertise on ISO 15504 software model (SPICE). Having ...
    • Trabajo de suficiencia 

      Cervantes Luque, Carlos Javier (Universidad la SallePE, 2021-12-10)
      En el presente trabajo de suficiencia profesional se ha desarrollado el análisis fáctico probatorio, jurídico procesal y sustancial de dos procesos. Uno de naturaleza civil y otro de protección y defensa del consumidor. ...
    • Trabajo de suficiencia profesional en la Universidad la Salle de Arequipa 2019- 2021 

      Cárdenas Medina, Carmen Lucía (Universidad la SallePE, 2021-09-15)
      La Universidad La Salle en el año 2018 tuvo cambio de autoridad, Rector, lo que significó una nueva dirección, una nueva visión y conocimientos. La ausencia de información de la anterior gestión obligó a instaurar una nueva ...
    • Use of Context for Recommending Code: an Approach Based on Frequent Pattern Mining 

      Mendoza del Carpio, Paul (Salamanca, Spain — September 13 - 16, 2016 ACM New York, NY, USA ©2016, 2016-09-13)
      During creating a class, several times a developer must be conscious of regularities that should be complied in order to satisfy an intended architectural design. This paper presents an approach for code recommendation, ...
    • Using Naming Patterns for Identifying Architectural Technical Debt 

      Mendoza del Carpio, Paul (Technology and Engineering Systems Journal, 2017-01-18)
      Hasty software development can produce immediate implementations with source code unnecessarily complex and hardly readable. These small kinds of software decay generate a technical debt that could be big enough to seriously ...
    • Uso y consumo de contenido digital online en estudiantes de la Universidad la Salle, Arequipa 2019. 

      Beretta Contreras, Renato Fernando (Universidad La SallePE, 2019-11)
      Resumen Las tecnologías de la Información y la Comunicación (TIC) han revolucionado la forma de interactuar y relacionarse del ser humano, desde el modo de comunicarse hasta la manera en que satisface sus necesidades ...
    • Valoración de los Ciudadanos: Crédito Social o Estado Policial de este siglo 

      Chávez Valdivia, Ana Karin (Unión Nacional de Juristas de Cuba, 2017)
      Parece ser que nos estamos acercando peligrosamente a la realidad de Black Mirror, una sociedad en la que lo único importante es lograr una puntuación de cinco estrellas en base a la valoración colectiva que es determinante ...
    • When the Robot Meets the Turtle: A Gentle Introduction to Algorithms and Functions 

      Vidal Duarte, Elizabeth; Castro Gutierrez, Eveling; Aedo, Marco (Tool, Tips, and Courseware ITiCSE '17, 2017-07-03)
      Educators have long been trying to motivate students in their introductory programming courses. Games help students to practice formulas, facts and processes, motivating learning by adding fun. This work describes our ...